Typology
Attack-Defense-SetPlay
Refereeing
Skills
Secrets of Superstars
Playing Systems
Strategies
3-D Soccer
Conclusions

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Playing Systems
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The playing system is a demonstration of the new team's dynamics

For ATTACK:

The principle of switching from defense to attack is made almost perfect:

  • Keeping the ball individually by slowing down;

  • Controlling the ball by short passing in a group of 3-4 players around the ball;

  • Controlling the ball in group, keeping the opponent in positions and advancing to the goal successfully

The attack is done by small groups of 2-3-4-5 players, in various parts of the field, according to the opponent’s position, number and value.

The skills are very simple, developed fast:

  • Individual penetration, shoot, pass back, or cross over the defenders & goalkeeper.

  • Combination of 1-2 and continuing to play in another direction.

  • 1-2-1: fast, simple and total accurate-efficient.

  • 1-2 for the 3rd, 4th or 5th players coming to surprise the opponent.

For DEFENSE:

The principle of switching from Attack to Defense is made also, almost perfect, this time, with entire team, in the same time, organizing the team on 2 lines of 4 with a sweeper in front of the lines:

  • One player is pressing the ball, to delay the attack and organize own team.

  • The rest of the players are getting in Zone, marking “man-to-man” the players from their zone

  • A very special skill-strategy for playing in defense is that the forwards are returning with the ball.  They are helping the team in defense, becoming numerically superior and trying to tackle the ball, without fault (the new revelation of the Argentina World Cup for Youth).  Bottom line is: attacking in small groups of 2-5 players and defending with the group of minimum 9 players and maximum 11!

For SET PLAYS

In general, passing from attack to defense and from defense to attack, is actually passing through a SET PLAY: 

  • Direct & Indirect kicks (including penalty, Ghana missed in the final game)

  • Corner: when the team must stay in three lines for attack or and for defense.

  • Throw – In, etc. with maximum efficiency, simple and very fast, to surprise the opponent.

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